The Legacy Of Isaelius development blog

Computer game I'm developing as an amateur/hobbyist. Set in a fantasy world inspired by Canadiana, Japanese games (Earthbound, Zelda), and Tolkein. This blog acts as a dumping ground for screenshots of the little bits of progress I make over time. Featuring programmer art and artist code

Pages

  • Home
  • About
  • Videos

Tuesday, 18 February 2014

programmed potions and food

Posted by Unknown at 16:12
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

No comments:

Post a Comment

Newer Post Older Post Home
Subscribe to: Post Comments (Atom)

Blog Archive

  • ►  2015 (1)
    • ►  September (1)
  • ▼  2014 (40)
    • ►  September (1)
    • ►  July (1)
    • ►  April (9)
    • ►  March (7)
    • ▼  February (12)
      • oops i made it NES hard.I've been fixing lots o...
      • a title screen
      • programmed potions and food
      • some background. soon it will look like i'm rea...
      • this one looks cooler actualluyagn mg
      • Messing around with transitions to make things ...
      • I made a silly looking high school doodle arou...
      • integrating the items into the game; re-wrote i...
      • this is what happens when a piece of armour gi...
      • dangit it might have been useful information to kn...
      • I think this will be the final set of items
      • non-screenshottable progress:Refined combat to fee...
    • ►  January (10)
  • ►  2013 (27)
    • ►  December (20)
    • ►  November (2)
    • ►  October (5)

About Me

Unknown
View my complete profile
Simple theme. Powered by Blogger.